![]() In a title, if your post contains spoilers, begin your title with. Piracy is a permanent ban, no warnings.Īll posts and comments, in the end, come down to moderator discretion. Posts promoting or facilitating piracy in any way will be removed. Lore / Dev bashing with no addition to discussion will be removed. Clickbait or extremely vaguely-titled posts will be removed. Twitch / Stream / Channel promotion not allowed. More than 1 in 10 of your posts or comments being self-promotional is spamming. Always follow Reddit guidelines for self-promotion when sharing your own content. ![]() Unnecessary flaming, personal attacks, etc will be removed. Memes, macros and low effort content are not permitted as posts. Intentional spoilers will result in a ban. Titles and comments containing spoilers may be removed without notice. Use and abuse spoiler tags when applicable. Posts must be directly related to Fallout 4. Your account must be older than 1 day, to prevent spam. Official and Un-Official can be found Hereīefore posting anything to the subreddit, check our Megathreads WIKI to see if a megathread exists.See the rules below for more information. Rumors, leaks, announcements, fan art, and everything in between are allowed, as long as it's directly related to Fallout 4. A place for any and all discussion about Fallout 4.Complete Fix guide for all Fallout Games.And where can i find the drop down list, the word ain't mentioned when i do google search. Question, what is the target folder's name. That allows you to select the target folder (create that first for MO2.) Using that option allows you to select different folders between different profiles, if you have any. You could set the path, but another easy way would be to hold LCTRL, when you click to run Batch Build in MO2. Else it tries to push the content in to original folder and fails. In it's current state it MUST have a target folder. They all go to MO2 Overwrite, or path that you have set for output content in MO2.īodySlide is an exception. Ursprünglich geschrieben von Ilja:If you are using MO2, then nothing should go to Data folder anyway. If content does not have target folder set from application paths then it goes to Overwrite.īodySlide is an exception. (Add Executable.)Īpplication will now appear with correct path in your MO2 application drop down list - the same where game executable, F4SE, CK (etc.) tools are found, if they are installed. Right click application and set it as MO2 executable. RIght panel Data tab > Scroll do target folder. If you are using modlike tools (like BodySlide) then install them with MO2, like any other mod. LooksMenu is a mod that expands the LooksMenu character creation screen and allows for the creation and use of created/shared named presets. why dont you type 'showlooksmenu player 1' in your Console D. They all go to MO2 Overwrite, or path that you have set for output content in MO2. You can try running as administrator, but this isnt really a fix and not guaranteed to not present future problems. If you are using MO2, then nothing should go to Data folder anyway. Mtm ocbp - ocbpc physics and collision presetĪnd just under the ESM files at priority 10 : high res dlc black face fix > HD texture pack enabled. Skeletal adjustments for cbbe - knee fix - legs for days edition beta Rusty face fix (at the moment not active, no problems) The eyes of beauty fallout kaleidoscope edition AIOĬommonwealth cuts - ks hairdos - apachiiskyhair This is what i have now in load order for character building. ![]() XML and JSON no where to be found on my rig. I did build my body under bodyslide, type and presets. But no folders or files to be found after the save. No sliders, no custom colours, does not save presets, cause the folder does not exist in the fallout 4 data folder. I got everything running, even stuff that should not run.
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